Project ULTIMA
Andrew Herring
Feel Astonished Live
(Based on 2 reviews)
LIST OF CONTENTS: ULTIMA ACES - The ultimate 4 card production from a shuffled deck! No reversed cards, perfect at the start of any 4 card routine. GLIMMER PRINCIPLE - A real world utility card control & switching technique that can be used for a multiple number of applications! Developed over thousands of performances in the toughest working conditions, this principle will add a whole new level of diversity to your card magic, making it cleaner and more convincing. Out with the old in with the glimmer. You will learn the GLIMMER CONTROL, THE GLIMMER SWITCH, & THE GLIMMER CHANGE, then the GLIMMER MULTIPLE SELECTION CONTROL - This is the cleanest way to control 4 cards 100% convincingly! Tried and tested real world techniques for your real world audiences. THE NINJA GRAB, a never seen before effect that you will want to try immediately. This one effect is enough to close off any single card routine in serious style. BECOME A NINJA! ARE YOU SURE? Will become your new favourite card change in the spectator's hands, an extremely direct powerful effect that is guaranteed to surprise the heck out of people. Featuring Andrews card placement technique. 321, the magician's business card, a new visual colour change that speaks for itself. Bam!AND...
THE OHUH PROJECT VOL 1.
An introduction to Andrew Herrings most guarded functional card cut system. The new practical approach that combines card flourishing and incredible open false cuts in a revolutionary way, leaving your audience believing 100% that the deck is totally mixed every time.
FEATURING -
AERIAL CUT
OHUH
OHUH FLIP
GRIP FLIP
SLIDER
COMBOS
INTERMEDIATE SKILL LEVEL REQUIRED.
HIGH DEFINITION TEACHING.
MULTIPLE ANGLES.
SLEIGHTS AND PSYCHOLOGY.
Extra Bonus - THE INFINITE TWIRL!
We wanted to pack extra value in here for everyone. Incredible value!
Reviews
(Top ▲)
Overview
If you think frenetic card cutting, spinning, flipping and dramatic displays are entertaining to people then read on. If not, just walk on by. Project Ultima is a DVD exhibiting phenomenal card handling skills and an attempt to teach them. I personally abhor magicians who perform these “move monkey” skills. It appears to me that it is more about showing off than entertaining the spectators.Effect
The effects are primarily dramatic displays of producing cards, finding cards and displaying cards than anything else. The moves performed on this DVD will take hundreds of hours to learn but really add nothing to a magic effect. What is taught is just a display of skill akin to doing a coin roll ad nauseam before and after you make it appear or disappear.Method
The method involves extremely dexterous and hard manipulation of the cards. Fast cutting, pinky counts, finger breaks and deft finger moves are the only way these can be done.Product Quality
The project is well filmed but suffers with what many of these foreign DVD producers inflict on the purchaser. Other than some silly banter between the two producers, everything is done silent to some annoying disco music. I can understand this when the performers do not speak English, but these two do. I find these types of DVDs very difficult to watch.Ad Copy Integrity
The ad copy is correct and states all that is included but there is much to be desired in the production.(Top ▲)
PROS & CONS
The DVD starts out with an entire segment of rambling and, I suppose joking around. I understand it is their first project, and perhaps they wanted to come across hip, cool, and fun, but hopefully in their next project they will learn to incorporate the humor directly into the meat of the DVD or put in a blooper section at the end.
FOUR ACE PRODUCTION: The project starts with a four Ace production that is very visual and flourishy. Next is a shuffle, a very flourishy cut and the same Ace production.
The explanation for the Ace production was good, but there was no explanation for the shuffles, cuts and then the same Ace production.
GLIMMER SWITCH: In this move, a selected card is placed into the middle of the deck and switched out to the top. This move seemed like basically the same as another very popular move accomplishing the same thing.
The slight difference in this move, in my opinion makes the move more suspicious, not less. The original move is motivated by pushing the selected card forward. This move lacks that clear motivation.
GLIMMER CHANGE: This is a move similar to the glimmer switch, but the face up card turns into a different card. Again, I think what makes the move happen lacks motivation and therefore, what seems like the likely method is the method.
GLIMMER CONTROL: Next is the glimmer control. This is a pretty convincing control where a selected card is apparently placed in the middle of the deck. The card is controlled to the top. Very easy to do and very effective.
MULTI-GLIMMER CONTROL: This is also a pretty nice control, but for more than one card.
NINJA GRAB: A nice move where it appears you pull a card from the middle of the deck in a swift “ninja” move. The risk in this is you might come away with more than one card if you don’t do the move correctly.
ARE YOU SURE: This is a really nice move where one apparent card is placed on the table. Another card is shown. In a split second, two cards change. This is a move that could be incorporated into a really powerful effect with two selected cards with two participants.
321: Using the same move as in “Are You Sure”, this is a different effect where one card changes into another as a third card apparently turns over.
INFINITE TWIRL: A bonus segment showing how to make a card or couple cards held as one twirl in one hand.
OHUH: A nice series of flourish moves with a cut deck where both halves are thrown into the air and caught with the opposite hands.
GRIP FLIP: A one handed move where the top half of the deck is flipped in the air and back onto the deck.
The ad copy is mostly accurate. It says that your audience will be 100% convinced. I hate to say 100% about anything. There are some really good moves on this DVD, but I can’t say that the audience will be 100% convinced. I don’t think this takes away from the quality of the moves, but it’s just not 100% accurate.
AT A GLANCE
The skill level required: 4 of 5.
Audience management skill required: 3 of 5.
Performance angles: 180 degrees
The reset time required: Immediate
The DIY time involved in advance: None.
VERDICT
This is a project with many moves. There are no routines, just card moves. Most of these moves will take some significant practice time. While I wasn’t a big fan of some of the moves, some of them were just brilliant! Given there were some real gems, I gave this a five star.
The DVD starts out with an entire segment of rambling and, I suppose joking around. I understand it is their first project, and perhaps they wanted to come across hip, cool, and fun, but hopefully in their next project they will learn to incorporate the humor directly into the meat of the DVD or put in a blooper section at the end.
FOUR ACE PRODUCTION: The project starts with a four Ace production that is very visual and flourishy. Next is a shuffle, a very flourishy cut and the same Ace production.
The explanation for the Ace production was good, but there was no explanation for the shuffles, cuts and then the same Ace production.
GLIMMER SWITCH: In this move, a selected card is placed into the middle of the deck and switched out to the top. This move seemed like basically the same as another very popular move accomplishing the same thing.
The slight difference in this move, in my opinion makes the move more suspicious, not less. The original move is motivated by pushing the selected card forward. This move lacks that clear motivation.
GLIMMER CHANGE: This is a move similar to the glimmer switch, but the face up card turns into a different card. Again, I think what makes the move happen lacks motivation and therefore, what seems like the likely method is the method.
GLIMMER CONTROL: Next is the glimmer control. This is a pretty convincing control where a selected card is apparently placed in the middle of the deck. The card is controlled to the top. Very easy to do and very effective.
MULTI-GLIMMER CONTROL: This is also a pretty nice control, but for more than one card.
NINJA GRAB: A nice move where it appears you pull a card from the middle of the deck in a swift “ninja” move. The risk in this is you might come away with more than one card if you don’t do the move correctly.
ARE YOU SURE: This is a really nice move where one apparent card is placed on the table. Another card is shown. In a split second, two cards change. This is a move that could be incorporated into a really powerful effect with two selected cards with two participants.
321: Using the same move as in “Are You Sure”, this is a different effect where one card changes into another as a third card apparently turns over.
INFINITE TWIRL: A bonus segment showing how to make a card or couple cards held as one twirl in one hand.
OHUH: A nice series of flourish moves with a cut deck where both halves are thrown into the air and caught with the opposite hands.
GRIP FLIP: A one handed move where the top half of the deck is flipped in the air and back onto the deck.
The ad copy is mostly accurate. It says that your audience will be 100% convinced. I hate to say 100% about anything. There are some really good moves on this DVD, but I can’t say that the audience will be 100% convinced. I don’t think this takes away from the quality of the moves, but it’s just not 100% accurate.
AT A GLANCE
The skill level required: 4 of 5.
Audience management skill required: 3 of 5.
Performance angles: 180 degrees
The reset time required: Immediate
The DIY time involved in advance: None.
VERDICT
This is a project with many moves. There are no routines, just card moves. Most of these moves will take some significant practice time. While I wasn’t a big fan of some of the moves, some of them were just brilliant! Given there were some real gems, I gave this a five star.